Framework

Add your framework export to the top of this file.

This resource is already configured for VORP, it can be modified to whatever framework you use.

local Core = exports.vorp_core:GetCore()

Notifications

Notification that appears on the right-middle of the screen in vorp framework.

--- Alert (right middle)
--- @param message string
--- @param mType string
function Notify(message, mType)
    Core.NotifyAvanced(message, 'BLIPS', 'blip_proc_bank', (mType == 'error' and 'COLOR_RED' or 'COLOR_GREEN'), 1500)
end

Notification that appears on the top middle of the screen in vorp framework.

--- Notify (top middle)
--- @param title string
--- @param subtitle string
function NotifyTop(title, subtitle)
    Core.NotifySimpleTop(title, subtitle, 4000)
end

Session

This returns whether or not the player is logged into the framework. Can just return true if this doesn't apply to your framework.

Bandana

This function checks to see if a player is wearing a bandanna. Vorp using a localplayer state. You can modify to your servers needs. Always returns true if the requirement is set to false.

Bank Hours

This function checks if a bank is open or not based on the settings in the config.lua

Skill Checks

Various skill checks used within this resource. One triggered when planting the explosive device and the other used when cracking open a vault inside of the main vault.

Explosive device skill check. (Triggers instant explosion upon failure)

Safe crack skill check.

Robbery Started

This function is triggered when a robbery is started. You can use this to trigger a police notification with whatever resource you use on your server.

Vault Explosion

This function is triggered when the main vault door has been opened. You can use this to trigger a police notification with whatever resource you use on your server.

Ped Spawned

This function is triggered when each ped is pawned (if enabled) during the robbery. You can use this to set the health, armor and accuracy.

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