You can modify the lua script related to your framework or use the standalone to customize your own solutions. Depending on the framework you chose, these functions may look different.
Registered Item
This is used to configure a useable item within your framework if enabled
Failed Entry
This function is triggered when a player fails the lockpick / forced entry minigame. You can use this for a skills system, mental state or whatever you wish. Or leave it empty.
Remove Item
This function is triggered to handle removing the forced entry item if minigame is failed.
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