Client
AtWar
--- AtWar
--- Returns true or false if the player is at war with any gang
--- @usage exports.gs_gangwars:AtWar()
if exports.gs_gangwars:AtWar() then
print('At war')
endAtWarWith
--- AtWarWith
--- Returns true or false if the player is at war with the specified gang
--- @usage exports.gs_gangwars:AtWarWith('gangname')
if exports.gs_gangwars:AtWarWith('gangname') then
print('At war with gangname')
endGetCurrentZone
Server
AtWar
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