Framework
Add your framework export to the top of this file.
local Core = exports.vorp_core:GetCore()Doors
IGNORE THIS IF YOU DO NOT USE GS_DOORLOCKS (or configure for your door script).
The logic within these functions uses the api documented here; https://github.com/GlitchOo/gs_doorlocks
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--------------------------------------- GS_DOORLOCKS API --------------------------------------------
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local DoorLocksAPI = nil
if IsResourceStarted('gs_doorlocks') then
DoorLocksAPI = exports.gs_doorlocks:GetAPI()
else
DevPrint('gs_doorlocks not started or doesnt exist.')
endSetup Locks
This function is triggered on resource startup to create the doors and lock them.
Disable Doors
This function will disable lockpicking on the configured doors and locks them shut.
Enable Doors
This function is triggered when a robbery is started. It will make sure any open doors are locked shut and enables lockpicking.
Notifications
Notification that appears on the right-middle of the screen in vorp framework.
Permission
This function is used to check if a player has permission to reset the bank.
Remove Item
The function is used to remove the explosive device from a players inventory. If not useing any item you can just return true here.
Add Item
This function is used to add non currency rewards from a successful vault crack .
Add Currency
This function is used to give money/currency (non item) rewards from a successful vault crack.
Robbery Started
This function is triggered when a robbery is started. You can use this to trigger a police notification with whatever resource you use on your server.
Vault Explosion
This function is triggered when the main vault door has been opened. You can use this to trigger a police notification with whatever resource you use on your server.
Job Check
This function checks for on duty players based on the job requirements configured.
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